Card Database

Official FACTION TCG Index

Reset
Forked Tongue. Serpentine Sol. GEAR. Add BLEEDING to any attack used by your Serpentine Sol Leader. After your Leader attacks, flip a coin. If Tails, Discard this Gear.
GoGo Bouncer. SuperGoMart. UNIT. Bruiser. 90 HP. Spot Check. When an enemy unit is within melee range of this unit at the end of the opponents turn, that unit takes 10 damage.. Rough Frisk
GoGo Rep. SuperGoMart. UNIT. Gunner. 70 HP. Matching Merch. If you have the same number of cards in your hand as your opponent, this Unit's attacks cost 1 less.. Zap!
Greaser. Scrappers. UNIT. Soldier. 70 HP. Oil Slick. Flip a coin, if Heads the target Unit is PINNED.
Head of Security. SuperGoMart. UNIT. Bruiser. 120 HP. Chief on Board. When you Place this Unit on the Battlefield, you may move it One Space immediately.. Baton. Closing Time. Flip Two Coins; if both are Heads, the opposing Unit is dazed.
Hired Assassin. The Alumni. UNIT. Sniper. 50 HP. The Mark. When played to the field, Mark an enemy Unit. This Unit may only attack the Marked Unit. If, during check-up, the Marked Unit is no longer on the battlefield, Mark a new Enemy Unit. Once per turn, you may change the Marked Unit, then end your turn.. Snipe Shot
Injector. Serpentine Sol. UNIT. Sniper. 40 HP. Patient Strike. The next attack used by this Unit deals double damage. When you use this ability, your turn ends.. Scope Shot
Ironplate. Scrappers. UNIT. Gunner. 80 HP. Ratatat
Junk Launcher. Scrappers. UNIT. Sniper. 60 HP. Fire Away!. Remove all energy. Select any Space on the battlefield and place a marker there. At the end of your opponents turn, deal 30 damage to any Unit in this Space.
Kiss of the Snake. Serpentine Sol. TACTICS. Attach one energy to one of your Serpentine Sol Units. Deal 20 Damage to that Unit.
Long Range Scanner. SuperGoMart. UNIT. Sniper. 40 HP. Rescan. If the same enemy unit is targeted by this attack next turn, this attack does twice the amount of damage.
Man In A Can. Scrappers. UNIT. Sneaker. 50 HP. Retract Arms. If this Unit is attacked, Flip a coin, If Heads, prevent any damage.. Gun Arm
Mandatory Stocktake. SuperGoMart. TACTICS. If there is a SuperGoMart Unit in play, flip a coin. If Heads, discard a random card from your opponents hand. If Tails, choose a card to discard from your hand.
Pit Boss. Scrappers. UNIT. Bruiser. 120 HP. Wrecking Ball. After attacking, flip a coin. If heads, the target is DAZED.
Pledge. The Alumni. UNIT. Gunner. 50 HP. Green. If this Unit takes any damage, it becomes DAZED.. Side Arm
PR Coordinator. SuperGoMart. UNIT. Fixer. 70 HP. Free Merch!. Once per turn, you may use this ability. Draw one card.. Sidearm Shot
Razorwire. Scrappers. UNIT. Bruiser. 110 HP. Bite Back. If this Unit is attacked by a melee attack deal 20 damage to the attacker.. Lunging Strike. Move up to 1 Space before attacking, if you do not move, this attack deals 30 less damage.
Requisitions. Neutral. ORDERS. Search your deck for a Gear card. Then, shuffle your deck.
ReScaler. Serpentine Sol. UNIT. Fixer. 40 HP. Shed Damage. Heal 20 Damage from 1 Unit within 1 Space from this Unit. When you use this ability, your turn ends.. Commandeer. Choose any attack of 1 Unit within 1 Space on this Unit. Use that attack in place of this attack.
Saint. The F.O.L.D. UNIT. Fixer. 40 HP. See the Light. Flip a coin, if Heads the target Unit is Blinded.