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Scrappers
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TACTICS
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☀
Saint
40HP
FIXER
See the Light
10
Flip a coin, if Heads the target Unit is Blinded.
016/104
A
C
Artist:
☀
Sand Blaster
80HP
SNEAKER
Sandy Sweep
1
Target a Unit. Flip a coin. If heads, the target and all adjacent units are BLINDED.
Sand Snipe
3
The target Unit is BLINDED. This Unit cannot use this attack again next turn.
045/104
A
U
Artist: U
☀
Savage
110HP
BRUISER
ABILITY
Simmering Saint
If there is not a Saint Unit on the board at the end of your turn, the Savage does 50 damage to the nearest allied Unit at the end of its turn.
Ascending Strike
70
017/104
A
R
Artist: U
☀
Scaleslipper Agent
50HP
SNEAKER
Flash Kunai
3
The target Unit is BLINDED. This Unit cannot use this attack again next turn.
Slitherstep Stab
20
You may move this Unit 1 Space before attacking.
005/104
A
U
Artist: U
☀
Scrap Chap
40HP
FIXER
ABILITY
Spare Parts
Scrapper Units within 1 Space from this Unit take 10 less Damage from attacks.
Pocket Rust
10
After you attack, flip a coin. If heads, the unit is BLINDED.
046/104
A
U
Artist: U
☀
Scrap Slapper
80HP
FIXER
Slap 'em Up
30x
Remove as much Energy as you want from this Unit. Heal 30 damage from an adjacent Unit for each energy you removed this way.
047/104
A
R
Artist: U
Scrapper’s Oath
ORDERS
If one of your Scrappers Units was defeated during your opponents last turn, choose one of your Scrapper Units and heal 30 HP.
085/104
A
U
Artist: U
☀
Serpent Footsoldier
50HP
SOLDIER
Strike
40
006/104
A
C
Artist: U
☀
Serpent Vanguard
80HP
GUNNER
Burst Shot
20
Withering Fire
30
The target is now DAZED. This Unit cannot use this attack again next turn.
007/104
A
U
Artist: U
☀
Serpentine Carrier
120HP
FIXER
ABILITY
Snake Charmer
Once per turn, flip a coin. If Heads, search your deck for a Serpentine Sol Unit and add it to your hand. Only one Snake Charmer can be used per turn.
008/104
A
R
Artist: U
☀
Sign Flipper
60HP
SOLDIER
Branding Slap
20
Sign Sling
30
070/104
A
C
Artist: U
Slither Away
ORDERS
Shuffle a non-Leader Serpentine Sol Unit you control on the Battlefield back into your deck.
076/104
A
U
Artist: U
☀
Slither Shoes
30HP
SNEAKER
ABILITY
Stealth Maneuver
When you play this unit from your hand, if there are no other "Slither Shoes" Units in play, this Unit can be placed anywhere in the Battlefield.
Strike & Run
30
After this attack, this Unit can move up to 2 Spaces.
009/104
A
U
Artist: U
☀
Slugger
60HP
GUNNER
Slamming Shot
30
Push the target Unit back into an empty Space.
048/104
A
C
Artist: U
☀
Smacker
70HP
SOLDIER
Smack
20
Throw
40
This Unit cannot use this attack again next turn.
049/104
A
C
Artist: U
☀
Speaker
70HP
SOLDIER
ABILITY
Guide the Way
When you play this unit from your hand, you may move one of your "UN.SP0KEN" units 1 space.
Strike & Run
30
After this attack, this Unit can move up to 2 Spaces.
013/104
A
U
Artist: U
Spike Trap
TACTICS
Flip a coin. If heads, choose one a Unit on the Battlefield, that Unit is now PINNED.
You may play as many TACTICS cards as you want each turn.
097/104
A
C
Artist: U
☀
Spitter
50HP
GUNNER
Spit Strike
20
This Attack can be used even on the First Turn.
010/104
A
C
Artist: U
Stim Pack
TACTICS
Heal 20 damage from one of your units.
You may play as many TACTICS cards as you want each turn.
098/104
A
C
Artist: U
☀
Stryker Footsoldier
70HP
SOLDIER
Fang Strike
20
Lead Spitter
20
011/104
A
C
Artist: U
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